IGI

Project I.G.I.: I'm Going In
Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shootervideo game developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive
Upon release the game received mixed reviews due to a number of shortcomings, including poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter.

Minimum system requirements  
Processor: Pentium III or Athlon 700MHz  
RAM: 128MB
GPU: 32MB 3D Accelerated Video Card
DX: DirectX 8.1
OS: Windows 98/ME/2000/XP
Sound Card: DirectX-compatible Sound Card
Network Card: 56Kbps Modem   


Recommended system requirements
Processor: Pentium 4 or Athlon 1.2GHz
RAM: 512MB
GPU: 64MB 3D Accelerated  Video Card
DX: DirectX 8.1
OS: Windows 98/ME/2000/XP
Sound Card: DirectX-compatible Sound Card
Network Card: 512Kbps Modem for Hosting